gamification
Type: Concept
As of November 2026, gamification has been mentioned in 2 episodes across 1 podcast, first heard Dec 2025 on Coffeez for Closers with Joe Shalaby.
Gamification is the process of integrating game design elements and principles into non-game contexts in order to increase user engagement and motivation. It is a component of system design. Gamification has been used to improve organizational productivity, flow, learning, crowdsourcing, knowledge retention, employee recruitment and evaluation, usability, usefulness of systems, physical exercise, tailored interactions and icebreaker activities in dating apps, traffic violations, voter apathy, pu
| Mentioned in | 2 episodes on 1 podcast (as of November 2026) |
|---|---|
| First heard | Dec 2025 on Coffeez for Closers with Joe Shalaby |
| Field | Behavioral design; business |
Who talks about gamification on podcasts?
Joe Shalaby brought up gamification; the most recent mention was Dec 2025 on Coffeez for Closers with Joe Shalaby.
- Truth About AI, Work & Human Creativity ft. Andy Oliva | Coffeez for Closers with Joe Shalaby on Coffeez for Closers with Joe Shalaby (Dec 2025) — Joe Shalaby
- One Man billion dollar company? on Coffeez for Closers with Joe Shalaby (Dec 2025) — Joe Shalaby
What is gamification mentioned alongside?
gamification is most often mentioned alongside Johnny IV, Peter Teal and computers.
Mentioned together: Johnny IV, Peter Teal, computers, Andy O., Jeffrey 71st – Miller, Charles, Attorney General, Lucky Day Labs, Chat GBT, barrier to entry, security