Physics Engine
Type: Concept
As of November 2026, Physics Engine has been mentioned in one podcast episode on Adrift (Aug 2024).
A physics engine is computer software that provides an approximate simulation of certain physical systems, typically classical dynamics, including rigid body dynamics, soft body dynamics, and fluid dynamics. It is of use in the domains of computer graphics, video games and film (CGI). Their main uses are in video games, in which case the simulations are in real-time. The term is sometimes used more generally to describe any software system for simulating physical phenomena, such as high-performa
| Mentioned in | 1 episode on 1 podcast (as of November 2026) |
|---|---|
| First heard | Aug 2024 on Adrift |
| Field | Computer Science / Game Development |
Who talks about Physics Engine on podcasts?
Physics Engine came up; the most recent mention was Aug 2024 on Adrift.
- Lost Skies - Skywatch #23 on Adrift (Aug 2024)
What is Physics Engine mentioned alongside?
Physics Engine is most often mentioned alongside Bossa Studios, Discord and Keith Mark.
Mentioned together: Bossa Studios, Discord, Keith Mark, Matt, Nick Adam, Andrew Thomas, Big Ed, Brandon Kenny, Danny, Grappling Hook